![]() Any type of equipment that the imp wears or else carries is Invisible with it. ![]() Invisibility: This 5e imp can magically turns into an invisibility until it attacks, or else until its Concentration will end (as if concentrating on a spell). A path definition is a list of path commands where each command is composed of a command letter and numbers that represent the command parameters. ![]() It also Hit : 5 (1d4 + 3) piercing damage, and even its target should make on a DC 11 Constitution saving throw, by taking 10 (3d6) poison damage on a failed save, or else half as much damage on a successful one too. The d attribute defines a path to be drawn. Sting (Bite in Beast Form): As per this sting action it can make a Melee Weapon Attack: +5 to hit, reach 5 ft. This 5e imp monster has two types of actions such as Sting and second one is Invisibility. Magic Resistance: This dnd imp has an advantage on the saving throws which is against to the spells and also to the other magical effects.
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